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Franz Vohwinkel


Franz Vohwinkel (born 1964 in Munich, Germany) is very prolific game artist. In 1991, he illustrated his first game "Drunter & Drüber" by Klaus Teuber. In 1996, he got the chance to do artwork for Magic: the Gathering.

In 2006, he moved to Seattle.

Geeklist Tributes

Geeklist Tribute from 2005
Geeklist Tribute from 2007






Sebagai artist di boardgame

The Quest for El Dorado  [2017]

In The Quest for El Dorado, players slip into the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers ...

Adventure Land  [2015]

Description from the publisher:

In Adventure Land, King Agamis rules from his castle. Rich cities, vast forests and rugged mountain ranges dominate the country. The large river is known to be lined with gold and the forests filled with medic...

Minerva  [2015]

The Roman Empire. An Empire so large and powerful its fame remains still today. In order to keep its vast territories under control, the Roman Empire sent out state managers to exercise its policies.

The players are one of these managers, in...

Kashgar: Merchants of the Silk Road  [2013]

In Kashgar: Händler der Seidenstraße, the players trade different spices that are coming over the silk road from Asia to Europe. Each player has control over three caravans. In the beginning, each caravan consists of three cards that are spread out v...

Francis Drake  [2013]

Game description from the publisher:

Return to a bustling Plymouth Harbor in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main in search of fame and fortune! As captains, players will ...

Targi  [2012]

Theme and overview:

Unlike in other cultures, the desert Tuareg men, known as Targi, cover their faces whereas women of the tribe do not wear veils. They run the household and they have the last word at home in the tents. Different families ...

Yedo  [2012]

Japan, 1605 – Hidetada Tokugawa has succeeded his father as the new Shogun, ruling from the great city of Edo (a.k.a. Yedo), the city known in present times as Tokyo. This marks the beginning of the golden age of the Tokugawa Shogunate and the ...

Asara  [2010]

In Asara, you take on the role of a wealthy builder competing to bring the most prestige to your name through constructing the largest and most ornate towers in the city. The game is played over 4 rounds (years), during which you will be acquiring ...

Egizia  [2009]

The players are builders in Ancient Egypt, competing to get the most fame building different monuments requested by the Pharaoh (the Sphinx, the Obelisk, the Temple, and the Pyramid).

The game lasts 5 turns. In each turn, the players place t...

Dominion: Intrigue  [2009]

In Dominion: Intrigue (as with Dominion), each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can "buy" as they can afford them. Through their selection of cards to buy,...

Finca  [2009]

The gameboard of Finca shows the mediterranean island of Mallorca. Players try to crop and deliver the fruits of Mallorca (such as oranges, lemons, almonds, grapes etc.) by means of moving workers on a traditional windmill. Object of the game is to d...

Valdora  [2009]

Hidden far away from our time lies a valley of unimaginable riches. Drawn by the lure of gold, silver, and precious jewels, adventurers from all over the world soon find their way there. While some of them still carefully choose commissions and provi...

New World: A Carcassonne Game  [2008]

In New World: A Carcassonne Game, players begin as early settlers of the United States on the east coast of the continent. As in the original Carcassonne game, players lay tiles turn by turn to build towns, roads, and other parts of the countryside. ...

Blue Moon City  [2006]

Blue Moon City - the board game - picks up where the two-player game, (Blue Moon), ended: the reconstruction of the destroyed city of Blue Moon. The board, illustrated by Franz Vohwinkel as well as many well-known American fantasy artists, consists o...

Louis XIV  [2005]

Louis XIV, by Rüdiger Dorn, is about power and influence in the French court at the end of the 17th Century.

The players take on the roles of members of the Court, where they carry out their missions and goals at Versailles. By using cards a...

San Juan  [2004]

San Juan is a card game based on Puerto Rico. The deck of 110 cards consists of production buildings (indigo, sugar, tobacco, coffee, and silver) and "violet" buildings that grant special powers or extra victory points. Cards from the hand can be eit...

Tsuro  [2004]

From the publisher:

A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else's, but as the board fills up this beco...

Amun-Re  [2003]

Everyone knows of the pyramids on the Nile - eternal monuments of a powerful and beautiful culture, that can still take our breath away. The pharaohs choose their sites, build their pyramids, and thank Amun Re and the other Gods for their bounty.

Mexica  [2002]

Mexica plots the development of the city of Tenochtitlan on an island in lake Texcoco. Players attempt to partition it into districts, place buildings, and construct canals.

Districts are formed by completely surrounding areas of the island ...

Puerto Rico  [2002]

In Puerto Rico players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.

Each player uses a separate small board with...

Nautilus  [2002]

The players are building a research station at the bottom of the sea, trying to find Atlantis, recover sunken treasures, and extract raw materials. The board shows the sea floor as a grid with shades indicating the levels of depth.

Each ro...

Genoa  [2001]

In Genoa (originally published as The Traders of Genoa), players take the part of Renaissance traders, moving about the city acquiring goods and filling orders for goods. Messages need to be delivered and privileges obtained. Of course, none of this ...

Winner's Circle  [2001]

A lively game of horse racing where players bet on several of seven horses to try to gain the most money by the end of the game.

A re-issue by Alea of Knizia's Turf Horse Racing published by Gibsons Games. This edition has better graphics an...

The Princes of Florence  [2000]

Players attract artists and scholars trying to become the most prestigious family in Florence. Each player is given a palace grid and reference chart and attempts to gain the most victory points after seven rounds. Scoring victory points can be done ...

Port Royal  [2000]

Jamaica 1684. The entire West Indies Sea is in the hands of the King of Spain. The Spanish fighting and trading fleets rule the Caribbean. The whole Caribbean! In the center of it is the island of Jamaica and the port of Port Royal. Under the protec...

Catan: Cities & Knights – 5-6 Player Extension  [2000]

Now up to six players can muster their knights against the scourge threatening Catan! The 5-6 Player Expansion for The Cities and Knights of Catan allows you to expand and inject more excitement into your games without sacrificing ease of play. Des...

Taj Mahal  [2000]

Northwest India at the beginning of the 18th century. The rule of the Grand Moguls is waning, and the Maharishis and princes seize the opportunity to take control of the region. By influencing the prominent forces, building magnificent palaces, and e...

Cuzco  [2000]

Alternate Names: Java

Java is a fascinating island with great potential for development — especially the undeveloped area of central Java with its fertile soil and rich natural resources. These riches are much desired by the rulers of the regions ...

Ra  [1999]

Ra is an auction and set-collection game with an Ancient Egyptian theme. Each turn players are able to purchase lots of tiles with their bidding tiles (suns). Once a player has used up his or her suns, the other players continue until they do likew...

Tikal  [1999]

Tikal is a game of exploration within the Central American jungles in search of lost temples and the treasures within. Players send their team of explorers into the jungle, exposing more and more of the terrain. Along the way, you find temples that ...

Catan: Seafarers – 5-6 Player Extension  [1999]

Now five to six players can sail into the uncharted and explore and settle the mysterious islands near Catan! The 5-6 Player Expansion for The Seafarers of Catan allows you to add 1-2 more opponents without sacrificing ease of play. Try one of ten ...

Lost Cities  [1999]

Lost Cities is a card game in the Kosmos two-player series. The game consists of a single deck of cards of rank 2–10 in 5 different colors with 3 special "handshakes" ("HS" in scoring examples below) in each suit. There is also a board which function...

Chinatown  [1999]

This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some...

Krieg und Frieden  [1999]

Taking on the roles of land-owners in a feudal society, players are charged with running their lands and accruing favor from the bishop by building his cathedral. Each turn, players use their resources to bid for that year's agenda, and some resourc...

Samurai  [1998]

Part of the Knizia tile-laying trilogy, Samurai is set in medieval Japan. Players compete to gain the favor of three factions: samurai, peasants, and priests, which are represented by helmet, rice paddy, and Buddha figures scattered about the board, ...

Mamma Mia!  [1998]

Designer Uwe Rosenberg has a talent for dreaming up new and inventive card games, and Mamma Mia! is a perfect example of this talent, with players placing pizza ingredients into a combined pool, then trying to time their pizza baking in order to make...

Catan: Cities & Knights  [1998]

Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that city's owner. Adds tactical complexity to the game an...

Jungle Speed  [1997]

In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand -- which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for t...

Catan: Seafarers  [1997]

This is an expansion for The Settlers of Catan. Players can build shipping lanes, which are very similar to roads. Additionally, the game comes with many different water-hex-heavy variant setups. The American version (Mayfair) should only be used wit...

Catan Card Game  [1996]

Catan Card Game bears only a slight resemblance to The Settlers of Catan, the original game in the Catan series. There are six resources: wool, wood, bricks, grain, ore, and gold. Before beginning the game, the players receive six square cards showi...

Medici  [1995]

Another Reiner Knizia standby, this game plays very well with varying numbers of people. The object is to accrue the most points during three rounds, which you do by spending your points to bid on sets of cards. Each turn the current player turns u...

Catan  [1995]

In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn dice are rolled to determine what resources the island produces. Players collect these res...

6 nimmt!  [1994]

In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible.

To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each...

Once Upon a Time: The Storytelling Card Game  [1993]

Once Upon A Time is a game in which the players create a story together, using cards that show typical elements from fairy tales. One player is the Storyteller and creates a story using the ingredients on her cards. She tries to guide the plot toward...

Tichu  [1991]

Tichu took much of its rules and mechanics from Zheng Fen. It is a partnership climbing card game, and the object of play is to rid yourself of your hand, preferably while scoring points in the process.

The deck is a standard 52-card pack wi...