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Bruno Faidutti


Bruno Faidutti (born October 23, 1961) is a prolific French game designer, historian, and sociologist who frequently collaborates with other game designers, including Alan R. Moon, Bruno Cathala, and Michael Schacht, although he has also done many designs on his own, including perhaps his most famous game, Citadels. Faidutti is a contributor to BGG, under the username faidutti.

Abridged List of Notable Games

1996 Mystery of the Abbey (with Serge Laget)
2000 Citadels
2003 Queen's Necklace (with Bruno Cathala)
2005 Diamant (with Alan R. Moon)
2005 Mission: Red Planet (with Bruno Cathala)
2009 Ad Astra (with Serge Laget)
2013 Mascarade




Microbadges:
- Bruno Faidutti fan
- Bruno Faidutti fan
- Bruno Faidutti's Ideal Library fan



Sebagai designer di boardgame

Secrets  [2017]

In Secrets, the second co-design between Eric Lang and Bruno Faidutti, players are assigned a hidden team — the CIA or KGB — and are trying to collect the most points for their side. In addition, one or two players are secretly anti-estab...

HMS Dolores  [2016]

Eric M. Lang and Bruno Faidutti have joined forces to create the ultimate prisoner's dilemma game. Do you cooperate and risk getting outsmarted by a greedy player? Or do you compete and risk losing everything?

You are pirates who just looted...

Citadels  [2016]

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects their eighth building. Players then tally their...

Raptor  [2015]

Mamma Raptor has escaped from her run and laid her eggs in the park. A team of scientists must neutralize her and capture the baby raptors before they run wild into the forest.

Raptor is a card driven boardgame with tactical play and some do...

Mission: Red Planet (Second Edition)  [2015]

With technology rapidly developing and the human population growing, Victorian-era Earth is in dire need of fuel, land, and other natural resources. Fortunately, automated probes sent to Mars have discovered celerium, an ore that can be combusted to ...

Mascarade  [2013]

Players in Mascarade start with six coins and a randomly dealt character card. Characters stay face up just long enough for players to more or less memorize them, then are turned face down. Your goal is to be the first player to hold 13 coins, and wh...

SmileyFace  [2010]

SmileyFace is a card game of face-to-face family fun for four to eight players.

Over the seven short rounds of the game, each player tries to collect the highest total face value of cards of a single type. Each round brings new surprises as ...

Mission: Red Planet  [2005]

The year is 1888, and Steampunk technology has advanced at a prodigious rate! Probes have been sent to Mars, and soon astronauts will be manning rockets in order to mine the planet for newly discovered resources. The first is a brand new element, Cel...

Diamant  [2005]

Diamant — also published as Incan Gold — is a quick, fun press-your-luck game. Players venture down mine shafts or explore paths in the jungle by turning up cards from a deck and evenly sharing the gems they find on the way, with any leftover gems be...

Citadels: The Dark City  [2004]

An expansion for the German edition of the game. It included all the elements featured in the US and the 2nd French edition (new characters and districts), and some more stuff.

The Quarry allows you to build districts identical with district...

Citadels  [2000]

In Citadels, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects his/her eighth building. Players then tally the...